Version 1.4.5 is out!

Mikael Johansson
Mikael JohanssonCEO

May 07, 2018

Version 1.4.5 is out!
  • New, faster rendering engine

  • Sun shadows and HDR

  • Revit 2018 Support

  • Faster export from Revit

  • More interactivity in VR (Watch new VR-interface):

    • Create 3D-labels with measurements and properties
    • Create section plane
    • Hide/unhide objects/links
    • Take snapshots
  • Native support for Oculus Touch (no need for SteamVR)

  • Updated IFC-import with full support for object colors (and reinforcement bars from Tekla)

Note:

VR-mode is currently only supported on NVIDIA graphics cards!

Version 1.3.4:

  • Initial support for floating licenses. Contact license@bimxplorer.com for more information.

  • Added a ray for the teleport navigation in VR to make it more clear for the user where he/she is pointing at.

  • Added a Graphics Settings Dialog to enable/disable SSAO and sky. Both are now on by default if the OpenGL version is at least 4.3. These settings are saved.

  • Fixed a bug that made the Vive controllers not show up on some NVIDIA Quadro cards as well as improved rendering performance in VR on NVIDIA Quadro cards.

  • Fixed a problem that made the trigger not work on Oculus Touch when both triggers on the Touch were pressed.

  • Added possibility to hide/unhide selected objects by pressing h/u on the keyboard.

  • Fixed a bug in the IFC-importer that made some models not align correctly.

Note:

On laptops with multiple graphics cards (integrated + NVIDIA) you should select "High-performance NVIDIA processor" as Preferred graphics processor for best performance/quality (Right-click on desktop and select NVIDIA Control Panel and go to "Manage 3D Settings").

Version 1.3.3:

  • Improved performance when starting BIMXplorer from Revit (especially for linked files)

  • Removed a bug that would make BIMXplorer crash on some systems with low-end graphics cards

Known issues:

  • The progress bar will not always update correctly during IFC-file import