March 06, 2017
New/improved features:
Support for "Teleport" navigation in VR when using HTC Vive or Oculus Touch (see below)
Improved SSAO performance
Support for generating collision meshes for IFC-geometries
Better management of collision meshes (more options)
Support for fixing bad geometries from IFC-files (flip normals/faces)
Support for hiding/showing individual objects in mono/desktop version (not yet in VR interface)
Support for displaying object PropertySets
Support for PropertySets from Revit
Bugfixes:
Removed bug in SSAO implementation when updating to latest NVIDIA drivers
Improved ray-intersection performance in VR (for "ray pointer")
How to use teleport navigation in VR:


